The character creator is a great example of this. It isn’t trying to compete with the giants of the MMO genre. It seems to me that Broken Ranks isn’t trying to be something it isn’t. The music is also quite good and does a great job of adding to this atmosphere. One of the greatest features of games like Baldurs Gate was the big maps with tons of little areas to explore.Īll the artwork in Broken Ranks including the environments, the hand-drawn intro movie, and the character portraits combined with the unique game world, gives the world a fantastic atmosphere that I haven’t experienced in the MMO genre before. Like with the combat, the areas become more interesting as you level, but I do wish that there were even more things to interact with in the environment and bigger areas, especially dungeons to explore. With such detailed areas, I wish there were more things to interact with. I’m guessing this is due to the fact that it will be available cross-platform and I can imagine that they will work well on mobile compared to a large 4K resolution PC screen. The different areas in Broken Ranks are beautifully made but most of them feel a bit cramped. Death felt most just annoying, especially since there is so much running back and forth as part of the quests already, so when you factor in dying, it ends up being a bit too much running around the map.Īt around level 7 though, you will get a pet dog that will help you out a great deal, and combat starts feeling more rewarding and fun. It felt great to win tough battles, but most battles felt really unrewarding in terms of XP and loot. I’m not a huge mobile gamer, in fact, I’ve never played an RPG on my phone or tablet, but I am quite looking forward to having a game like Broken Ranks to grind on my commute.įor the first few levels, combat seemed a bit unbalanced and not very rewarding. The combat system quickly grew on me though, and if you look at it in the context that the game will be launching cross-platform for mobile devices in the future, it’s actually a pretty good system for grinding casually on your phone. As primarily an MMO player, it took some time to get used to the turn-based combat system. The world of Broken Ranks feels very unique, and as far as RPG settings go, I feel like I’m actually exploring a new and unique world.Īnother unique feature of Broken Ranks is the combat system, which has been inspired by a different game and actually a different genre, namely Heroes of Might and Magic. While the looks of the game clearly have drawn inspiration from these classic RPGs, not much else has been copied. Old-school RPG players will feel right at home in Broken Ranks. Despite it not getting much attention during development, the title managed to attract a lot of players for launch, which caused some initial issues, but most of these have been fixed and we have enjoyed a stable experience for the last couple of days while exploring Broken Ranks.Īt first glance, the most apparent thing about Broken Ranks is the similarity in graphics to old-school Infinity Engine RPG classics such as Baldurs Gate, Icewind Dale, and Fallout, and newer titles such as Pillars of Eternity, so I think its safe to say that a fair chunk of the player base in Broken Ranks will be players with a certain sense of nostalgia towards these types of games. Broken Ranks, the isometric dark-fantasy MMORPG from Whitemoon Games was released this week.
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